Showing posts with label Rank. Show all posts
Showing posts with label Rank. Show all posts
Wednesday, October 8, 2008
TGS on the Roll
Well, this week is the start of TGS, for the uninitiated Tokyo Game Show. It's held in Japan! Anyways, this week usually signifies alot of weird ass games and shit will be on display on your favorite gaming website. Most items will probably never reach these shores, but you can rest assured that you will get to see a huge stream of endless garbage and pictures of half-naked Japanese babes.
Saturday, February 16, 2008
CliffyB Defies his Master, PC Gaming "Secondary"
This seems like giant slap to my face. In a day when gamers should stick together, CliffB, the Unreal dude, says via MTVMultiplayer
There you have it. Cliff Bleszinski doggin' his home court, giving PC gamers the cold shoulder! What gives Cliffy? You're game not selling well? Get a hot spark in your eye? From an economic standpoint, I can see where he is coming from. As one of the few independant developers in the US, they must sell units to put food on their plates. However, "sims type games" aren't the reason PC gamers still use the platform. Its diversity of Genres that exists. The inharent multifunctional nature of the system makes it great. I have yet to see a decent RTS on the Xbox. What about MMO? I think what Cliffy is seeing is the fact that gamers (on the PC anyways) expect much more from an app than some console kiddie. The PC has plenty of shooters. Shooters with guns, bigger guns, cars, trucks, bigger trucks, tanks, rockets, chainsaws, etc, gamers are looking for something that pushes the boundaries, not just last years game packaged with new graphics and fancy Special Edition DVD bullshit. It is what divides the true "hardcore" gamers from the "I got this for Christmas" gamers.
CliffyB, I hereby challenge you to start bringing your innovation to the table. Keeping such a corporate mindset will disorient you and stifle the creative process. Personally, I think Unreal Tourney has been the same game since the 2002 iteration. What else have you changed besides the look and maybe a few game tweaks? What "new" or "bold" content have you added; and by bold, I don't mean "HOLY SHIT HEADSHOT" with the crazy announcer voice.
I think developers are starting to wallow in the financial advantages of the console war. A stable platform for witch all the games can use the same engine till the end of time. Collect royalties from other developers when they use your product. Well, untill Microsoft recoups their R&D costs and makes another Xbox and then all your games are...well...useless.
We will talk then CliffyB.
WASD
"I think people would rather make a game that sells 4.5 million copies than a million and “Gears” is at 4.5 million right now on the 360. I think the PC is just in disarray… what’s driving the PC right now is ‘Sims’-type games and ‘WoW‘ and a lot of stuff that’s in a web-based interface. You just click on it and play it. That’s the direction PC is evolving into So for me, the PC is kind of the secondary part of what we’re doing. It’s important for us, but right now making AAA games on consoles is where we’re at."
There you have it. Cliff Bleszinski doggin' his home court, giving PC gamers the cold shoulder! What gives Cliffy? You're game not selling well? Get a hot spark in your eye? From an economic standpoint, I can see where he is coming from. As one of the few independant developers in the US, they must sell units to put food on their plates. However, "sims type games" aren't the reason PC gamers still use the platform. Its diversity of Genres that exists. The inharent multifunctional nature of the system makes it great. I have yet to see a decent RTS on the Xbox. What about MMO? I think what Cliffy is seeing is the fact that gamers (on the PC anyways) expect much more from an app than some console kiddie. The PC has plenty of shooters. Shooters with guns, bigger guns, cars, trucks, bigger trucks, tanks, rockets, chainsaws, etc, gamers are looking for something that pushes the boundaries, not just last years game packaged with new graphics and fancy Special Edition DVD bullshit. It is what divides the true "hardcore" gamers from the "I got this for Christmas" gamers.
CliffyB, I hereby challenge you to start bringing your innovation to the table. Keeping such a corporate mindset will disorient you and stifle the creative process. Personally, I think Unreal Tourney has been the same game since the 2002 iteration. What else have you changed besides the look and maybe a few game tweaks? What "new" or "bold" content have you added; and by bold, I don't mean "HOLY SHIT HEADSHOT" with the crazy announcer voice.
I think developers are starting to wallow in the financial advantages of the console war. A stable platform for witch all the games can use the same engine till the end of time. Collect royalties from other developers when they use your product. Well, untill Microsoft recoups their R&D costs and makes another Xbox and then all your games are...well...useless.
We will talk then CliffyB.
WASD
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Wednesday, October 17, 2007
AEIOU
You know what that is. TF2 is freakin amazing. Its even better when you can play with friends. I must say that every time I use steam, I like it more. Its so cool. I almost don't need another IM. But that's beside the point.
I added a list of the games that I am currently playing. I will try to update that once a week. The top 2 games will probably be static for some time. I like to make sure that my investment has paid itself off. Amortize my video game as quick as possible to absorb the cost. Thank goodness I don't have to pay for Xbox live to play my games on the internet.
I added a list of the games that I am currently playing. I will try to update that once a week. The top 2 games will probably be static for some time. I like to make sure that my investment has paid itself off. Amortize my video game as quick as possible to absorb the cost. Thank goodness I don't have to pay for Xbox live to play my games on the internet.
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